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The '''version history '''lists the changes that have been made to the game with each update. Here will be documented the game's history. Starting from the early game-like version created by Nimbal in October 2013.
+
The '''Version History '''lists the changes that have been made to the game with each version. This page documents the version history of Thrive. What each version has added, removed, and changed in the game. For a more general history of the games' development, go to [[History of Thrive]].
   
 
The game versions are mainly documented through the devblogs. Big part of the notable changes list is based on the file's GitHub description.
 
The game versions are mainly documented through the devblogs. Big part of the notable changes list is based on the file's GitHub description.
   
  +
<div align="center">{{Version|table=Previous Version|version=[https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.5.2 0.5.2]|release=October 10 2020}}
{| class="article-table" style="margin: auto;"
 
  +
{{Version|table=Current Version|version=[https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.5.3 0.5.3]|release=January 9 2021}}
|+Current Version
 
  +
{{Version|table=Next Version|version=[https://github.com/Revolutionary-Games/Thrive/milestone/19 0.5.3.1]|release=TBD}}</div>
  +
  +
  +
== 0.5x ==
  +
{| class="article-table"
  +
! style="text-align: center; background:#1c2f66; color:#fff;" |Version
  +
! style="text-align: center; background:#1c2f66; color:#fff;" |Release date
  +
! style="text-align: center; background:#1c2f66; color:#fff;" |Notable changes
 
|-
 
|-
  +
|[https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.5.3 0.5.3]
!Version
 
  +
|9 January 2021
!Release date
 
  +
|'''•''' Translations were added
  +
'''•''' Player now can rebind keys
  +
  +
'''•''' Saving system changed
  +
  +
Bugfixes
  +
  +
'''Microbe Editor:'''
  +
  +
* Graphical improvements
  +
* You can pan the camera
 
|-
 
|-
  +
|[https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.5.2 0.5.2]
|0.3.4
 
  +
|10 October 2020
|June 6 2017
 
  +
|'''•''' Tutorials were added
  +
'''•''' New auto-evo algorithm
  +
  +
'''•''' Graphical improvements
  +
  +
'''•''' Balance improvements
  +
  +
'''Microbe Editor:'''
  +
* New GUI
  +
|-
  +
|[https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.5.1.1 0.5.1.1]
  +
|8 August 2020
  +
|'''•''' Bugfixes
  +
'''•''' Graphical improvements
  +
|-
  +
|[https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.5.1 0.5.1]
  +
|25 July 2020
  +
|'''•''' Saving was implemented
  +
  +
'''•''' Screenshots (F12)
  +
  +
'''•''' Auto move key (X)
  +
  +
'''•''' Added dissolve effect for the chunks
  +
  +
'''•''' Fixed organelles being displayed outside the membrane
  +
  +
'''•''' Chromatic aberration and distortion effect
  +
  +
'''Microbe Editor:'''
  +
* Segmented ATP balance bar based on organelle
  +
|-
  +
|[https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.5.0 0.5.0]
  +
|16 May 2020
  +
|'''• '''Engine change
  +
'''• '''Mac compatibility
  +
  +
'''• '''Options menu
  +
  +
'''• '''Colour blind filters
  +
  +
'''• '''Particle effects
  +
  +
'''• '''Toxins are now particles
  +
  +
'''• '''Graphical improvements
  +
  +
'''• '''Compound clouds no longer have straight edges
  +
  +
'''Microbe Editor:'''
  +
* You can zoom out in the editor
 
|}
 
|}
  +
== 0.4x ==
  +
{| class="article-table"
  +
! style="text-align: center; background:#1c2f66; color:#fff;" |Version
  +
! style="text-align: center; background:#1c2f66; color:#fff;" |Release date
  +
! style="text-align: center; background:#1c2f66; color:#fff;" |Notable changes
  +
|-
  +
|[https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.4.3.1 0.4.3.1]
  +
|14 Mar 2020
  +
|'''• '''The different membrane types now have different effects
   
  +
'''• '''New cell button is now disabled when not in freebuild
__FORCETOC__
 
  +
  +
'''• '''Engulfing your own species is now prevented properly
  +
  +
'''• '''Updated win text
  +
  +
'''Microbe Editor:'''
  +
* The shown external effects on population when entering the editor are now grouped by type and species
  +
* The editor hover hex is now hidden when mousing over the GUI
  +
* Undoing organelle placed on cytoplasm was fixed to properly restore the cytoplasm
  +
|-
  +
|[https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.4.3 0.4.3]
  +
|21 Dec 2019
  +
|'''• '''New GUI
  +
  +
'''• '''It's possible to pause the game
  +
  +
'''• '''Improve population counting
  +
  +
'''• '''AI species now spread to new patches
  +
  +
'''• '''Improved performance
  +
  +
'''Microbe Editor:'''
  +
* Pilus organelle was added
  +
* Appearance tab was added
  +
* An ATP balance bar was added
  +
* More patch details shown in the patch map
  +
|-
  +
|[https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.4.2 0.4.2]
  +
|Sep 28 2019
  +
|'''• '''New graphics engine
  +
'''• '''New audio library
  +
  +
'''• '''Patch map was added
  +
  +
'''• '''All cells evolves from the player
  +
  +
'''• '''Light is now a patch property and affects photosynthesis
  +
  +
'''• '''Improved help menu
  +
  +
'''Reproduction:'''
  +
* Rebalanced reproduction times
  +
* Reproduction progress bar was added
  +
  +
'''Microbe Editor:'''
  +
* Organelle models are now visible
  +
* Oxytoxisome organelle was added
  +
* Free build editor was added
  +
* Glucose concentration goes down every time you go to the editor
  +
|-
  +
|[https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.4.1.1 0.4.1.1]
  +
|Apr 14 2019
  +
|'''• '''Nitrogen was added as a patch property
  +
  +
'''• '''Graphical Updates
  +
  +
'''• '''New biome was added
  +
  +
'''• '''Player starts with cell wall
  +
  +
'''• '''Improved performance
  +
  +
'''• '''Bugfixes
  +
|-
  +
|[https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.4.1 0.4.1]
  +
|Mar 30 2019
  +
|'''• '''Player starts now as a prokaryote and nucleus can be added in the editor
  +
'''• '''Big and small iron chunks were added
  +
  +
'''• '''When a cell dies its organelles now floats in the environment which can be engulfed
  +
  +
'''• '''Bugfixes
  +
  +
'''Microbe Editor:'''
  +
* External organelles are locked if the player cell has no nucleus
  +
* Osmoregulation is now calculated by the number of hexagons
  +
* Rusticyanin organelle was added
  +
|-
  +
|[https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.4.0.1 0.4.0.1] and [https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.4.0.2 0.4.0.2]
  +
|Dec 30 2018 and
  +
Jan 4 2019
  +
|'''•''' Bugfixes
  +
|-
  +
|[https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.4.0 0.4.0]
  +
|Dec 21 2018
  +
|'''• '''New engine
  +
  +
'''• '''Prokaryotes
  +
  +
'''• '''Darwinian Autoevo
  +
  +
'''• '''Winning and extinction has been added: you win if you survive at least 15 generations with at least 300 population
  +
  +
'''• '''The AI now has "behaviors" which determine how each species acts, and those can also mutate
  +
  +
'''• '''New biomes
  +
  +
'''• '''Procedural species names
  +
  +
'''• '''New compounds
  +
* Phosphate was added
  +
* Oxygen, CO<sub>2</sub>, Amino Acids and Fatty Acids were removed
  +
  +
'''Microbe Editor:'''
  +
* Editor tooltips were added
  +
* Prokaryotic organelles were added
  +
  +
'''Graphical Updates:'''
  +
* Death animation was removed
  +
* New icons
  +
* New backgrounds
  +
* New intros
  +
|}
   
== 0.3.0 ==
+
== 0.3x ==
 
{| class="article-table"
 
{| class="article-table"
  +
! style="text-align: center; background:#1c2f66; color:#fff;" |Version
! width="5%" |Version
 
! width="10%" |Release date
+
! style="text-align: center; background:#1c2f66; color:#fff;" |Release date
! width="50%" |Notable changes
+
! style="text-align: center; background:#1c2f66; color:#fff;" |Notable changes
 
|-
 
|-
 
|[https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.3.4 0.3.4]
 
|[https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.3.4 0.3.4]
 
|June 6 2017
 
|June 6 2017
|'''• '''Overhaul of the microbial process system.
+
|'''• '''Overhaul of the microbial process system.
   
 
'''• '''Microbes drop a percentage of the compounds that compose their organelles on death.
 
'''• '''Microbes drop a percentage of the compounds that compose their organelles on death.
Line 37: Line 230:
 
|'''• '''New GUI
 
|'''• '''New GUI
   
  +
'''• '''New organisms that will try to kill you with agents and phagocytosis and will mutate every time you exit the editor
'''• '''Random Evo
 
* new organisms that will try to kill you with agents and phagocytosis and will mutate every time you exit the editor 
 
'''• '''Reproduction System
 
* reproductase is gone
 
   
  +
'''• '''Now each hex has a given mass, making large cells weigh more than smaller ones
* To reproduce now you need to divide each of your organelles into two and then duplicate the DNA in your nucleus
 
  +
**each organelle needs 2 glucose and 1 amino acids to split
 
  +
'''• '''Lost health can be replenished by getting amino acids and glucose
'''• '''Mass
 
  +
* now, each hex has a given mass, making large cells weigh more than smaller ones
 
  +
'''Reproduction:'''
'''• '''Health System
 
  +
* Reproductase is gone
* lost health can be replenished by getting amino acids and glucose
 
  +
  +
* To reproduce now you need to divide each of your organelles into two and then duplicate the DNA in your nucleus
  +
**Each organelle needs 2 glucose and 1 amino acids to split
 
|-
 
|-
 
|[https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.3.2 0.3.2]
 
|[https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.3.2 0.3.2]
Line 71: Line 264:
 
'''•''' Parallax Background
 
'''•''' Parallax Background
   
'''•''' Microbe editor
+
'''•''' Bugfixes
  +
  +
'''Microbe editor:'''
  +
 
* Symmetry in the editor
 
* Symmetry in the editor
 
* Cytoplasm
 
* Cytoplasm
'''•''' Bugfixes
 
 
|-
 
|-
 
|[https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.3.0 0.3.0]
 
|[https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.3.0 0.3.0]
Line 80: Line 275:
 
|'''•''' New opening cutscene
 
|'''•''' New opening cutscene
 
'''•''' Microbes graphics were updated
 
'''•''' Microbes graphics were updated
  +
'''• '''Microbe editor
 
  +
'''•''' Compound storage slightly improved
* green highlight if organelle can be placed and red if you can't
 
  +
  +
'''Microbe editor:'''
  +
* Green highlight if organelle can be placed and red if you can't
 
* Organelle models
 
* Organelle models
 
*Organelles take up multiple hexes and can be rotated
 
*Organelles take up multiple hexes and can be rotated
'''•''' Compound storage slightly improved
 
 
|}
 
|}
   
== 0.2.0 ==
+
== 0.2x ==
 
{| class="article-table"
 
{| class="article-table"
  +
! style="text-align: center; background:#1c2f66; color:#fff;" |Version
!Version
 
  +
! style="text-align: center; background:#1c2f66; color:#fff;" |Release date
!Release date
 
!Notable changes
+
! style="text-align: center; background:#1c2f66; color:#fff;" |Notable changes
 
|-
 
|-
  +
|[https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.2.4 0.2.4]
|0.2.4
 
 
|Feb 8 2015
 
|Feb 8 2015
 
|'''•''' A new menu was added
 
|'''•''' A new menu was added
 
'''•''' The GUI was updated
 
'''•''' The GUI was updated
  +
'''•''' Another compound, Ammonia, was added
 
  +
'''•''' Ammonia compound was added
 
|-
 
|-
  +
|[https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.2.3 0.2.3]
|0.2.3
 
 
|Aug 3 2014
 
|Aug 3 2014
|AI organisms
+
|'''AI organisms:'''
  +
 
*New AI species were added
 
*New AI species were added
 
*Predation has been added
 
*Predation has been added
   
  +
'''•''' A nother compound, CO2, was added
 
  +
  +
'''•''' CO<sub>2</sub> compound was added
   
 
'''•''' A compound used in reproduction, Reproductasse was added
 
'''•''' A compound used in reproduction, Reproductasse was added
  +
 
'''•''' Amino acids were added, which contributes to the production of Reproductasse
 
'''•''' Amino acids were added, which contributes to the production of Reproductasse
   
 
'''•''' Nitrine was removed from the compounds list
 
'''•''' Nitrine was removed from the compounds list
   
  +
'''• '''Chloropast organelle was added
Microbe editor
 
  +
  +
'''Microbe editor:'''
 
*You can now save and load organisms
 
*You can now save and load organisms
 
*Mutation points were added
 
*Mutation points were added
 
Photosyntesis
 
* A new Chloroplast organelle that converts CO2 into Glucose and Oxygen
 
 
|-
 
|-
|0.2.
+
|0.2.2
 
|
 
|
 
|'''•''' A menu was added
 
|'''•''' A menu was added
Line 136: Line 337:
 
|-
 
|-
 
|0.2.1
 
|0.2.1
  +
|Oct 2013
|
 
 
|'''•''' A compound was added, Oxygen, generated by an emitter
 
|'''•''' A compound was added, Oxygen, generated by an emitter
   
 
'''•''' AI organisms were added
 
'''•''' AI organisms were added
   
'''•''' Microbe stage hexes theme started
+
'''•''' Microbes were shaped like hexes
 
|}
 
|}
   
== 0.2.0 gallery ==
+
== Gallery ==
  +
<gallery>
[[File:WiwAgTB.png|thumb|left|version 0.2.1 gameplay]]
 
  +
File:WiwAgTB.png|0.2.1
  +
File:N8HqjdF.png|0.2.2
  +
File:UNsDies.jpg|0.2.4
  +
File:0RRPPz1.jpg|0.3.0
  +
File:2017-06-25 15_46_16-Greenshot.png|0.3.3
  +
File:GameplayThrive.png|0.4.2
  +
File:Thrive043.png|0.4.3
  +
</gallery>
  +
[[Category:Lists]]

Revision as of 13:37, 24 January 2021

The Version History lists the changes that have been made to the game with each version. This page documents the version history of Thrive. What each version has added, removed, and changed in the game. For a more general history of the games' development, go to History of Thrive.

The game versions are mainly documented through the devblogs. Big part of the notable changes list is based on the file's GitHub description.

Previous Version
Version Release Date
0.5.2 October 10 2020
Current Version
Version Release Date
0.5.3 January 9 2021
Next Version
Version Release Date
0.5.3.1 TBD


0.5x

Version Release date Notable changes
0.5.3 9 January 2021 Translations were added

Player now can rebind keys

Saving system changed

Bugfixes

Microbe Editor:

  • Graphical improvements
  • You can pan the camera
0.5.2 10 October 2020 Tutorials were added

New auto-evo algorithm

Graphical improvements

Balance improvements

Microbe Editor:

  • New GUI
0.5.1.1 8 August 2020 Bugfixes

Graphical improvements

0.5.1 25 July 2020 Saving was implemented

Screenshots (F12)

Auto move key (X)

Added dissolve effect for the chunks

Fixed organelles being displayed outside the membrane

Chromatic aberration and distortion effect

Microbe Editor:

  • Segmented ATP balance bar based on organelle
0.5.0 16 May 2020 Engine change

Mac compatibility

Options menu

Colour blind filters

Particle effects

Toxins are now particles

Graphical improvements

Compound clouds no longer have straight edges

Microbe Editor:

  • You can zoom out in the editor

0.4x

Version Release date Notable changes
0.4.3.1 14 Mar 2020 The different membrane types now have different effects

New cell button is now disabled when not in freebuild

Engulfing your own species is now prevented properly

Updated win text

Microbe Editor:

  • The shown external effects on population when entering the editor are now grouped by type and species
  • The editor hover hex is now hidden when mousing over the GUI
  • Undoing organelle placed on cytoplasm was fixed to properly restore the cytoplasm
0.4.3 21 Dec 2019 New GUI

It's possible to pause the game

Improve population counting

AI species now spread to new patches

Improved performance

Microbe Editor:

  • Pilus organelle was added
  • Appearance tab was added
  • An ATP balance bar was added
  • More patch details shown in the patch map
0.4.2 Sep 28 2019 New graphics engine

New audio library

Patch map was added

All cells evolves from the player

Light is now a patch property and affects photosynthesis

Improved help menu

Reproduction:

  • Rebalanced reproduction times
  • Reproduction progress bar was added

Microbe Editor:

  • Organelle models are now visible
  • Oxytoxisome organelle was added
  • Free build editor was added
  • Glucose concentration goes down every time you go to the editor
0.4.1.1 Apr 14 2019 Nitrogen was added as a patch property

Graphical Updates

New biome was added

Player starts with cell wall

Improved performance

Bugfixes

0.4.1 Mar 30 2019 Player starts now as a prokaryote and nucleus can be added in the editor

Big and small iron chunks were added

When a cell dies its organelles now floats in the environment which can be engulfed

Bugfixes

Microbe Editor:

  • External organelles are locked if the player cell has no nucleus
  • Osmoregulation is now calculated by the number of hexagons
  • Rusticyanin organelle was added
0.4.0.1 and 0.4.0.2 Dec 30 2018 and

Jan 4 2019

Bugfixes
0.4.0 Dec 21 2018 New engine

Prokaryotes

Darwinian Autoevo

Winning and extinction has been added: you win if you survive at least 15 generations with at least 300 population

The AI now has "behaviors" which determine how each species acts, and those can also mutate

New biomes

Procedural species names

New compounds

  • Phosphate was added
  • Oxygen, CO2, Amino Acids and Fatty Acids were removed

Microbe Editor:

  • Editor tooltips were added
  • Prokaryotic organelles were added

Graphical Updates:

  • Death animation was removed
  • New icons
  • New backgrounds
  • New intros

0.3x

Version Release date Notable changes
0.3.4 June 6 2017 Overhaul of the microbial process system.

Microbes drop a percentage of the compounds that compose their organelles on death.

Different chance to generate each organelle in procedurally generated and mutated microbes (less toxic vacuoles)

Adjusted compound cloud densities

Bugfixes

0.3.3 Feb 12 2017 New GUI

New organisms that will try to kill you with agents and phagocytosis and will mutate every time you exit the editor

Now each hex has a given mass, making large cells weigh more than smaller ones

Lost health can be replenished by getting amino acids and glucose

Reproduction:

  • Reproductase is gone
  • To reproduce now you need to divide each of your organelles into two and then duplicate the DNA in your nucleus
    • Each organelle needs 2 glucose and 1 amino acids to split
0.3.2 Aug 9 2016 Compound clouds were added, replacing compound emitters

Colored Organelles

When damaged the membrane and organelles now flash red

New biomes added

Membrane now flashes blue when engulfing a cell

Chloroplasts and toxin vacuoles can now be found and engulfed

Bugfixes

0.3.1 Feb 18 2016 Linux Support

Parallax Background

Bugfixes

Microbe editor:

  • Symmetry in the editor
  • Cytoplasm
0.3.0 Dec 2 2015 New opening cutscene

Microbes graphics were updated

Compound storage slightly improved

Microbe editor:

  • Green highlight if organelle can be placed and red if you can't
  • Organelle models
  • Organelles take up multiple hexes and can be rotated

0.2x

Version Release date Notable changes
0.2.4 Feb 8 2015 A new menu was added

The GUI was updated

Ammonia compound was added

0.2.3 Aug 3 2014 AI organisms:
  • New AI species were added
  • Predation has been added


CO2 compound was added

A compound used in reproduction, Reproductasse was added

Amino acids were added, which contributes to the production of Reproductasse

Nitrine was removed from the compounds list

Chloropast organelle was added

Microbe editor:

  • You can now save and load organisms
  • Mutation points were added
0.2.2 A menu was added

A GUI was added

Another compound, Glucose, was added

Toxins were added

Varying AI species

Flagella were added

The microbe editor was added

0.2.1 Oct 2013 A compound was added, Oxygen, generated by an emitter

AI organisms were added

Microbes were shaped like hexes

Gallery