Thrive Wiki

The Version History documents the development of Thrive and the changes and additions between each version. For a more general history of the games' development, see History of Thrive.

The game versions are mainly documented through the devblogs and patch notes.

0.7[]

Version Release date Notable changes
0.7.0 31 August 2024 Additions:
  • Added new auto-evo system based on a miche algorithm
  • Added meshing and convolution surfaces to macroscopic creatures
  • Added a sprinting mechanic to the Microbe Stage
  • Added the Musocyst
  • Added environmental chunks that emit Phosphate
  • Siderophores are now available to test in experimental mode
  • The Organism Editor now has a slider to resize metaballs and a basic X-axis symmetry mode

Changes:

  • Compound clouds now have an updated texture and better visibility
  • Players can now pause certain processes using the Process Panel
  • Healing now has a short cooldown
  • Players can now direct their species to migrate to a new Patch without moving to that patch themselves
  • Organisms can now enable Engulf mode when starving, taking a damage penalty
  • On easy mode, players can now switch to another organism when extinct
  • Cell colony members can now send the player HUD alerts

Fixes:

  • Fixed species preview tooltip not working in the auto-evo explorer and Microbe Editor timeline tab
  • Removed artifacts when compound clouds mix near the edges of the screen
  • Fixed species color not applying to all cilia
  • Fixed Organelle icons being cut off in the Thriveopedia

0.6[]

Version Release date Notable changes
0.6.7 15 June 2024 Additions:
  • Implemented Endosymbiosis
  • Added the Ferroplast organelle
  • Added new Toxin modifier and four Toxin types
  • Added custom model and icon for the Injectisome upgrade
  • Added custom model for ice chunks
  • Added custom cursor icons for the Inventory

Changes:

  • The Day-Night Cycle is now fully implemented
  • The Day-Night Cycle is now enabled by default
  • Added new unlock condition for Oxytoxisome
  • Buffed cell corpse chunks
  • Updated the placeholder tree model

Fixes:

  • Fixed compound bars not working when max storage amount is less than 1
  • Fixed auto-evo mutations code using exceptions for normal flow control
  • Added custom physics time to the metric panel
0.6.6 27 April 2024 Additions:
  • Added an Engulf animation
  • Added a native library variant that doesn't require AVX

Changes:

  • Updated the game engine to from Godot 3.5 to Godot 4.2.2
  • The Osmoregulation cost values are now shown in red if a negative property
  • Oxygen now has varying levels in different patches
  • The "new cell" button no longer crashes the Organism Editor

Fixes:

  • The Engulfment tutorial now ends when the player has digested enough objects
  • New player species name now immediately applies when the player exits the editor
0.6.5 24 February 2024 Additions:
  • Added the Eject action
  • Added internal and external links to the Thriveopedia
  • New music track added for the Volcanic Vents patch
  • Added hotkeys to the macroscopic editor

Changes:

  • The Patch Map now only displays adjacent patches; players must explore the map to unlock access
  • Some Organelles must now be discovered (unlocked) before being accessed
  • The Thriveopedia can now be accessed from within an Organelle's tooltip

Fixes:

  • Reduced memory allocations during normal gameplay by 75%
  • Reduced density of iron chunks to allow cells to push them again
0.6.4 9 December 2023 Additions:

Changes:

  • The Microbe Stage now uses different ECS architecture and a new physics engine, massively improving performance
  • AI-controlled organisms no longer attempt to engulf objects they are unable to, unless their Behavior encourages it
  • The Pilus now deals damage based on penetration instead of a fixed value
  • The Pilus can now be upgraded into an Injectisome
  • Vacuoles can be specialized to contain certain compounds

Fixes:

  • Auto-Evo performance improved
  • Fixed common Multicellular Stage crashes
  • Fixed exploit with deleting/duplicating cells to earn Mutation Points
  • Improved Glucose and Mutation Point calculation errors
0.6.3 1 July 2023 Additions:
  • New toxin damage sound
  • New feature in the Museum to delete Fossils
  • Added various screen filter shaders
  • New error dialogs

Changes:

  • System windows can now be reordered (dragged on top of each other)
  • The Industrial, Space, and Ascension stages are now playable as skeletons
  • Improved certain placeholder graphics

Fixes:

  • Fixed certain RNG upper limits being off by one
  • Save error dialog now tells players to give the developers a copy of their JSON debug log
0.6.2 29 April 2023 Additions:
  • Added 3-dimensional backgrounds to the menu
  • Added late-Multicellular Stage panorama background
  • Added HUD messages to alert the player when they are unable to perform an action
  • Going on land in later stages is now implemented
  • Transitions added between the Aware, Awakening, Society, and Industrial stages
  • Added basic inventory, crafting, and resource gathering
  • Added the construction of buildings

Changes:

  • Improved the visuals of compound clouds, cell colonies, and button highlights
  • Chunks and projectiles are now displayed in the Inspector
  • Improved pop-up window functionality

Fixes:

  • All Chemoreceptors in a colony now function simultaneously
  • Microbe digestion updates less frequently
  • Fixed stretching-related problems on buttons and labels
  • Fixed cell membrane graphics
  • Improved the game's reaction to language changes
0.6.1 18 February 2023 Additions:
  • Added the Pulling Cilia upgrade
  • Patch notes and website feed are now previewed in the main menu
  • Added export tools for Auto Evolution

Changes:

  • Improved support for playing with controllers
  • Enhanced the tutorial to accommodate controllers and include the day-night cycle

Fixes:

  • Invalid Fossil files no longer crash the game
  • The Evolutionary Tree now works for freebuild games that began with a Fossil
  • Microbe stats are updated when performing "move" or "upgrade" actions in the Microbe Editor
0.6.0 10 December 2022

Additions:

Changes:

  • Game now has a new intro video
  • Added social media icons with their corresponding links in the main menu
  • Added safe-mode triggered crashing protection
  • Pili now feature a slight damage delay
  • New icons for Mucilage and the Slime Jet

Fixes:

  • Membrane transparency fixed
  • Fixed a rare crash involving Slime Jets
  • Resolved various display cutoff/wrapping issues
  • Changed render modes of organelles to solve multiple issues with their graphics and rendering

0.5[]

Version Release date Notable changes
0.5.10 24 September 2022
  • Switched reproduction to be more time-based, cells now generate free compounds towards reproduction and have a maximum use rate for growth compounds
  • Player can now move to any patch their species is in or next to such a patch
  • Added auto-evo exloring tool
  • LAWK is now on by default
  • Updated to Godot 3.5
  • New music tracks/concept art
  • Added tutorials
  • New cheats
  • Balancing changes
  • Bugfixes

Microscopic Editor:

  • Added Slime Jet organelle

Macroscopic:

  • More progress on macroscopic stage prototype
0.5.9 16 July 2022
  • Procedurally generated Patch map implemented
  • New Game Settings
  • Engulfment revamp
  • Spawn system revamp
  • Added art gallery in the Extras menu, with art, in-game models, and in-game music
  • Added easter eggs
  • Patch wide population system
  • Added pause hotkey and debug overlay
  • Added Confirgurable maximum entities option to help ease performance issues for some users
  • Bugfixes

Microscopic Editor:

  • Cilia organelle added
  • Thermosynthesis organelle added

Macroscopic:

  • Macroscopic prototype implemented
0.5.8.1 30 April 2022
  • Updated to Godot 3.4.4
  • Mod loader now has inbuilt Harmony support
  • Added a more detailed metrics panel to see game performance in more detail
  • Bugfixes
0.5.8 16 April 2022
  • AI improvements
  • Auto-evo improvements
  • Bugfixes

Microbe Editor:

  • Added signaling agents part

Multicellular:

  • Added multicellular stage prototype
0.5.7 5 February 2022
  • Updated to Godot 3.4.2
  • Bugfixes

Microbe Editor:

  • Chemoreceptor part added
  • added modification menu
  • added a timeline tab
0.5.6.1 11 December 2021
  • Auto-evo improvements
  • Updated to Godot 3.4
  • Bugfixes

Microbe Editor:

  • Added auto-evo prediction panel
0.5.6 27 November 2021
  • First official release on Steam
  • First official release on Itch.io
  • Behavior editor
  • Mod loader
  • Auto-evo improvements
  • Bugfixes
0.5.5 21 August 2021
  • Binding agent fixes
  • Spawn System Improvements
  • Save Upgrade System
  • Abilities hotbar
  • Graphical improvements
  • Bugfixes
0.5.4 19 June 2021
  • Compound clouds' visuals were tweaked
  • Improved AI
  • Bugfixes

Microbe Editor:

  • Binding Agents were added
  • Membrane is shown in the Membrane tab
0.5.3.1 20 February 2021
  • Bugfixes

Microbe Editor:

  • Added graphs in the Report tab
  • Organelles now can be moved
0.5.3 9 January 2021
  • Translations were added
  • Player now can rebind keys
  • Saving system changed
  • Bugfixes

Microbe Editor:

  • Graphical improvements
  • You can pan the camera
0.5.2 10 October 2020
  • Tutorials were added
  • New auto-evo algorithm
  • Graphical improvements
  • Balance improvements

Microbe Editor:

  • New GUI
0.5.1.1 8 August 2020
  • Bugfixes
  • Graphical improvements
0.5.1 25 July 2020
  • Saving was implemented
  • Screenshots (F12)
  • Auto move key (X)
  • Added dissolve effect for the chunks
  • Fixed organelles being displayed outside the membrane
  • Chromatic aberration and distortion effect

Microbe Editor:

  • Segmented ATP balance bar based on organelle
0.5.0 16 May 2020
  • Engine change
  • Mac compatibility
  • Options menu
  • Colour blind filters
  • Particle effects
  • Toxins are now particles
  • Graphical improvements
  • Compound clouds no longer have straight edges

Microbe Editor:

  • You can zoom out in the editor

0.4[]

Version Release date Notable changes
0.4.3.1 14 Mar 2020
  • The different membrane types now have different effects
  • New cell button is now disabled when not in freebuild
  • Engulfing your own species is now prevented properly
  • Updated win text

Microbe Editor:

  • The shown external effects on population when entering the editor are now grouped by type and species
  • The editor hover hex is now hidden when mousing over the GUI
  • Undoing organelle placed on cytoplasm was fixed to properly restore the cytoplasm
0.4.3 21 Dec 2019
  • New GUI
  • It's possible to pause the game
  • Improve population counting
  • AI species now spread to new patches
  • Improved performance

Microbe Editor:

  • Pilus organelle was added
  • Appearance tab was added
  • An ATP balance bar was added
  • More patch details shown in the patch map
0.4.2 Sep 28 2019
  • New graphics engine
  • New audio library
  • Patch map was added
  • All cells evolves from the player
  • Light is now a patch property and affects photosynthesis
  • Improved help menu

Reproduction:

  • Rebalanced reproduction times
  • Reproduction progress bar was added

Microbe Editor:

  • Organelle models are now visible
  • Oxytoxisome organelle was added
  • Free build editor was added
  • Glucose concentration goes down every time you go to the editor
0.4.1.1 Apr 14 2019
  • Nitrogen was added as a patch property
  • Graphical Updates
  • New biome was added
  • Player starts with cell wall
  • Improved performance
  • Bugfixes
0.4.1 Mar 30 2019
  • Player starts now as a prokaryote and nucleus can be added in the editor
  • Big and small iron chunks were added
  • When a cell dies its organelles now floats in the environment which can be engulfed
  • Bugfixes

Microbe Editor:

  • External organelles are locked if the player cell has no nucleus
  • Osmoregulation is now calculated by the number of hexagons
  • Rusticyanin organelle was added
0.4.0.1 and 0.4.0.2 Dec 30 2018 and

Jan 4 2019

  • Bugfixes
0.4.0 Dec 21 2018
  • New engine
  • Prokaryotes
  • Darwinian Autoevo
  • Winning and extinction has been added: you win if you survive at least 15 generations with at least 300 population
  • The AI now has "behaviors" which determine how each species acts, and those can also mutate
  • New biomes
  • Procedural species names
  • New compounds
  • Phosphate was added
  • Oxygen, CO2, Amino Acids and Fatty Acids were removed

Microbe Editor:

  • Editor tooltips were added
  • Prokaryotic organelles were added

Graphical Updates:

  • Death animation was removed
  • New icons
  • New backgrounds
  • New intros

0.3[]

Version Release date Notable changes
0.3.4 June 6 2017
  • Overhaul of the microbial process system.
  • Microbes drop a percentage of the compounds that compose their organelles on death.
  • Different chance to generate each organelle in procedurally generated and mutated microbes (less toxic vacuoles)
  • Adjusted compound cloud densities
  • Bugfixes
0.3.3 Feb 12 2017
  • New GUI
  • New organisms that will try to kill you with agents and phagocytosis and will mutate every time you exit the editor
  • Now each hex has a given mass, making large cells weigh more than smaller ones
  • Lost health can be replenished by getting amino acids and glucose

Reproduction:

  • Reproductase is gone
  • To reproduce now you need to divide each of your organelles into two and then duplicate the DNA in your nucleus
    • Each organelle needs 2 glucose and 1 amino acids to split
0.3.2 Aug 9 2016
  • Compound clouds were added, replacing compound emitters
  • Colored Organelles
  • When damaged the membrane and organelles now flash red
  • New biomes added
  • Membrane now flashes blue when engulfing a cell
  • Chloroplasts and toxin vacuoles can now be found and engulfed
  • Bugfixes
0.3.1 Feb 18 2016
  • Linux Support
  • Parallax Background
  • Bugfixes

Microbe editor:

  • Symmetry in the editor
  • Cytoplasm
0.3.0 Dec 2 2015
  • New opening cutscene
  • Microbes graphics were updated
  • Compound storage slightly improved

Microbe editor:

  • Green highlight if organelle can be placed and red if you can't
  • Organelle models
  • Organelles take up multiple hexes and can be rotated

0.2[]

Version Release date Notable changes
0.2.4 Feb 8 2015
  • A new menu was added
  • The GUI was updated
  • Ammonia compound was added
0.2.3 Aug 3 2014 AI organisms:
  • New AI species were added
  • Predation has been added
  • CO2 compound was added
  • A compound used in reproduction, Reproductasse was added
  • Amino acids were added, which contributes to the production of Reproductasse
  • Nitrine was removed from the compounds list
  • Chloropast organelle was added

Microbe editor:

  • You can now save and load organisms
  • Mutation points were added
0.2.2
  • A menu was added
  • A GUI was added
  • Another compound, Glucose, was added
  • Toxins were added
  • Varying AI species
  • Flagella were added
  • The microbe editor was added
0.2.1 Oct 2013
  • A compound was added, Oxygen, generated by an emitter
  • AI organisms were added
  • Microbes were shaped like hexes

Gallery[]