The following page is based on conceptual design for Thrive and the information on it is not currently implemented in the game.
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The Tech Editor is the name of the editor present in all the Strategy Mode section of the game. It is used to create and edit technology. It's unlocked sometime around the Awakening Stage.
The player can create objects, referred as Tech Objects, which are created from Function Parts unlocked by researching them in the Research Tree. The editor will be divided into three tabs:
In the Structure Tab the player can find boxes, shapes of all material types that is going to support and structure the Tech Object.
The Surfacing Tab is for the smooth surfaces of a given Tech Object, and so would contain typical materials that can be applied over the Structure as a covering, it's also useful for prevent that the internal parts receaving damage when using the object.
The Systems Tab contains all of the researched Function Parts which determines the functionality of the objects.
|Gameplay Stages & Editors|
|Thrive's gameplay stages||Current||Microbe Stage|
|Future||Multicellular Stage · Aware Stage · Awakening Stage · Society Stage · Industrial Stage · Space Stage|
|Stage editors||Microbe Editor · Organism Editor · Nation Editor · Tech Editor · Planet Editor|