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The Microbe Editor is the name given to the Microbe Stage's only editor. It is also the first editor in the game and the introduction of the player to editing. The editor is divided into Report, which shows a report of the events occurred in the last generation, Patch Map, which let the player change patches, and the Cell Editor, where the player can edit the microbe.

Report[]

In the Report tab, the player may analyze the changes that happened in the environment, like the population of your and other species.

The Report tab may have been added in 0.4.2 or 0.5.1.

Patch Map[]

In the Patch Map, the player can see and move to other patches. The patches are procedurally generated and they are different every game, but you can always go back to the classic patch map as it was pre 0.5.9 in the new game settings menu. Each patch is in a biome which usually has a set value for each compound and external values.

The Patch Map was added in 0.4.2.

Cell Editor[]

In the Cell Editor, the player may add or remove organelles to its cell and change it's shape, size, or structure.

The Cell Editor is divided into Structure, Appearance and Behavior tabs.

Structure[]

Inside the Structure tab the player's microbe is given shape using organelles. Each organelle occupies one or more hexes.

To place new organelles the player must use Mutation Points. Each organelle has a different task, processing and holding compounds and storing and releasing agents. The player has 100 mutation points to work with every time they enter the editor.

Each organelle change the weight of the cell and its Osmoregulation Cost. The osmoregulation balance water inside and outside the cell, it's necessary for its survival and costs additional ATP.

All of the cell ATP usage can be seen in the ATP Balance section in the upper right corner. The top bar represents the organism's ATP production and other one represents how much ATP the cell is consuming.

This part of the editor was added in 0.2.2, alongside the Editor itself, and is thus the first section to be added.

Appearance[]

In the Appearance tab the player can customize the membrane type and color of the cell.

Currently, there are six different membrane options: Normal, double, cellulose, chitin, calcium carbonate and silica. All of them cost 50 MP and have vantages and disadvantages. It is possible to make the membrane more fluid or rigid by a slider.

This part of the editor was added in 0.4.3.

Behaviour[]

In this tab, you can change the behaviour of your species. Currently, there are five different Behaviour sliders:

Passive/Aggressive,

Cautious/Oppurtunistic,

Brave/Fearful,

Sessile/Active,

And Responsive/Focused.

This part of the editor was added in 0.5.7.

Gameplay Stages & Editors
Thrive's gameplay stages Current Microbe Stage
Future Multicellular Stage · Aware Stage · Awakening Stage · Society Stage · Industrial Stage · Space Stage
Stage editors Microbe Editor · Organism Editor · Nation Editor · Tech Editor · Planet Editor
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