Membranes

Membranes affect a cell's abilities, movement speed, resource absorption and how much damage is taken from sources.

The Fluidity/Rigidity slider affects speed and health, with more fluidity increasing speed but decreasing health, each step costing 2 Mutation Points.

The color and opacity of the membrane can also be changed with no cost in Mutation Points.

Current
Here is a list of currently implemented Membrane types.

Each Membrane currently costs 50 MP by default in the Microbe Editor, this being reduced to 25 MP in Early Multicellular.

Unused
Here is a list of unused Membrane types