Plantoids

Plantoids are hypothetical, and if we include the mixotrophs, real organisms that have the characteristics of both plants and animals. There can be two subtypes.


 * 1) Mobile autotrophs: These are organisms that get all of their energy from the sun, and are able to actively move. It has been shown that the sun doesn't provide enough energy to sustain the metabolism of a human or a similar animal.
 * 2) Mobile mixotrophs: These are organisms that get some of the energy they need from the sun, and actively move. Animals on earth use sunlight to synthesise vitamin D and the Oriental hornet could have been said to do an inefficient form of photosynthesis.

Trive will not have hard coded animals or plants, all the designing will happen in the organism editor, so there isn't anything preventing plantoids from being designed by the players or the auto evo. But the game strives for scientific accuracy, so the same reasons that prevent plantoids in real life should also prevent them from appearing in the game.

Trivia:


 * 1) Kleptoplasts are the most famous plantoids.
 * 2) One could ask that since every organism is under the sun, so why won't all of them do photosynthesis? There was a poll in the community forums asking why there aren't more plant-animal hybrids, and 42% of the voters(3/7) said that the reason they didn't evolved was due to sheer luck.
 * 3) Space whales would need to be fully autotrophic, though it takes less effort to move in space.