Microbe Editor

The Microbe Editor is the name given to the Microbe Stage's only editor. It is also the first editor in the game and the introduction of the player to editing. The editor is divided into Report, which shows a report of the events occurred in the last generation, Patch Map, which let the player change patches, and the Cell Editor, where the player can edit the microbe.

Report
In the Report tab, the player may analyze the changes that happened in the environment, like the population of your and other species.

Patch Map
In the Patch Map, the player can see and move to another patches, right now they are predetermined, but in the future, they will be procedurally generated. Each patch is in a biome which usually has a set value for each compound and external values.

Cell Editor
In the Cell Editor, the player may add or remove organelles to its cell and change it's shape, size, or structure.

The Cell Editor is divided into Structure, Appearance and Behavior tabs.

Structure
Inside the Structure tab the player's microbe is given shape using organelles. Each organelle occupies one or more hexes.

To place new organelles the player must use Mutation Points. Each organelle has a different task, processing and holding compounds and storing and releasing agents. The player has 100 mutation points to work with every time they enter the editor.

Each organelle change the weight of the cell and its Osmoregulation Cost of the cell. The osmoregulation balance water inside and outside the cell, it's necessary for its survival and costs additional ATP.

Appearance
In the Appearance tab the player can customize the membrane type and color of the cell.

Currently, there are six different membrane options: Normal, double, cellulose, chitin, calcium carbonate and silica. All of them cost 50 MP and have vantages and disadvantages. It is possible to make the membrane more fluid or rigid by a slider.